Maker Projects Community STEM Engagement Grants 2026

The opportunity provides grants up to $100,000 to foster creativity and inquiry‑based STEM learning for students and youth under 18 through hands-on learning.
Open
Closes in 41 days

Closing date: Wednesday 17 June 2026 5:00pm AEST Wed 17 Jun 2026 5:00pm AEST

What do you get?

Grants from $20,000 to $100,000.

Who is this for?

Organisations that deliver community‑based Maker Projects for students and youth under 18 years of age. The opportunity particularly supports projects that increase access and participation for groups historically under‑represented in STEM, including:

  • women and girls
  • First Nations peoples
  • young people living in regional, rural and remote areas
  • people from culturally and linguistically diverse (CALD) backgrounds
  • people with disability, and
  • young people from low socio‑economic or educationally disadvantaged backgrounds.

About the program

Maker Projects Grants aim to foster creativity and inquiry-based learning. They support the development of STEM skills in students and youth under 18 years of age in design, engineering and programming, through hands-on learning.

The objectives of the grant opportunity are to:

  • deliver projects where students and youth under 18 years of age, at the time of application, can develop and apply their STEM knowledge through experimentation, tinkering and hands-on learning by engaging with a range of technologies
  • encourage practical skills, creativity and entrepreneurial thinking through the delivery of hands-on STEM-related events and activities
  • inspire students and youth under 18 years of age to pursue further studies and careers in STEM
  • make projects accessible to as many young people as possible, including those in regional, rural and disadvantaged areas
  • make a positive and ongoing impact on students and youth under 18 years of age, particularly those historically underrepresented in STEM including as defined in the glossary of the grant opportunity guidelines.

The intended outcomes of the grant opportunity are:

  • increased practical knowledge and skills in scientific experimentation, design, technology, innovation and entrepreneurship through hands-on activities for students and youth
  • increased accessibility and participation in STEM-related events and activities for students and youth under 18 years of age, particularly those historically underrepresented in STEM as defined in the glossary
  • positive and ongoing development of STEM skills for participating students and youth, fostered through hands-on inquiry-based learning.

Check if you can apply

You can apply if you meet the eligibility criteria. The eligibility criteria are a set of rules that describe who we can consider for this grant. You can apply if you:

  • are an eligible entity
  • have an eligible project
  • have eligible expenditure.

The rules are in the grant opportunity guidelines.

You can apply if you:

  • have an Australian business number (ABN)

And are one of the following entities:

  • an entity, incorporated in Australia
  • an Aboriginal and Torres Strait Islander Corporation registered under the Corporations (Aboriginal and Torres Strait Islander) Act 2006 (Cth)
  • an incorporated association
  • an incorporated not for profit organisation
  • a publicly funded research organisation (PFRO)
  • a government or non-government vocational education and training (VET) provider as defined in section 14 of the grant opportunity guidelines.

You must also deliver the project through a collaborative partnership where:

  • the partnership must be established prior to the submission of your application
  • the partnership must include at least one partner organisation during the life of the project
  • the partnering organisation/s must be active participants in the delivery of the project and not just beneficiaries of the proposed activities. 

You can’t apply if you are:

  • an organisation, or your project partner is an organisation, included on the National Redress Scheme’s list of Institutions that have not joined or signified their intent to join the Scheme
  • an employer of 100 or more employees that has not complied with the Workplace Gender Equality Act (2012)
  • an individual/sole trader
  • a partnership (distinct from a collaborative partnership as defined in the glossary of the grant opportunity guidelines)
  • a school, including early childhood, primary and/or secondary school as defined in section 14  of the grant opportunity guidelines
  • an unincorporated association
  • a trust (however, an incorporated trustee may apply on behalf of a trust)
  • a Commonwealth, state, territory or local government body (including government business enterprises)
  • a non-corporate Commonwealth entity.

Partner with other organisations

You can partner with one or more other organisations that also meet the eligibility criteria. But you must decide who the lead organisation is.

The lead organisation must fill out the application form.

If we give your group the grant, the lead organisation:

  • signs the grant agreement
  • is responsible for making sure your group follows the rules in the grant agreement.

You must complete your project by 30 June 2028.

Your project must:

  • be aimed at delivering STEM-related activities and events to meet the objectives and outcomes outlined in section 2.1 of the grant opportunity guidelines
  • have at least 20% contribution towards eligible expenditure
  • be for the benefit of students and youth under 18 years of age  
  • include scientific, technological, engineering or mathematics experts, inventors, innovators or entrepreneurs to work with participants to gain practical knowledge and skills in design, technology, innovation and entrepreneurship
  • include either new activities or an expansion to the applicant’s existing business as usual activities
  • be collaborative in nature and include at least one collaborative partner organisation during the life of the project as per section 4.2 of the grant opportunity guidelines
  • have at least $25,000 in eligible expenditure
  • include eligible activities, such as:
    • interactive workshops
    • events relating to existing interactive exhibitions
    • hands-on participation from students and youth under 18 years of age
    • resources for participants to support the lasting impact of the funded activities.

You can apply for a grant between $20,000 and $100,000.

You can use this grant funding for:

  • contractor costs
  • labour costs (up to 30% of total project costs)
  • labour on-costs (up to 30% of total labour costs). For details on how labour on-costs are calculated refer to Appendix A.3 of the grant opportunity guidelines.
  • venue and equipment hire
  • domestic travel (up to 20% of total project costs)
  • tools and equipment such as science equipment, hammers, screwdrivers, and other ICT equipment, electronics, robotics, soldering irons and glue guns 
  • consumable materials such as workbooks, chemicals, timber, nails, glue, foil, paper, matches, scissors, batteries, string, cardboard, wire, rulers, pliers, paperclips, duct tape, sticky tape, metal sheeting, plastic, wheels, plastic or metal piping, electronic and solar kits
  • graphic design
  • prizes and the hosting of competitions
  • event advertising and promotion
  • displays.

How to apply

Check if you’re ready to apply for a grant

Finding a suitable grant opportunity is just the start of the process to get funding. The application process can take time and effort. Understanding the entire process will help you be grant ready and may improve your chances of getting funding.

Use our checklist to find out what it takes to apply for a grant.

When you're ready to apply

When the online form is available, you'll need to apply using our online portal:

  1. Create or log into your portal account.
  2. Follow the instructions to complete your application.
  3. Submit your application before the close date.

Make sure you include enough detail and supporting evidence in your application to help us decide whether to award you the grant.

Don’t submit the application until it’s complete. You can’t correct a mistake.

First we check that you meet the eligibility criteria. Then we assess your application against the assessment criteria.

The assessment criteria are a set of rules that describe how we must assess each application.

We give each criterion a certain number of points.

We will only consider awarding funding to applications that score at least 50% against each assessment criterion.

  • Assessment criterion 1: The reach and impact of your project (50 points)
  • Assessment criterion 2: Capacity, capability and resources to deliver the project (20 points)
  • Assessment criterion 3: Impact of grant funding (30 points)

The amount of detail and supporting evidence you provide should be relative to the project size, complexity and grant amount requested.

The program delegate makes the final decision.

Apply now

Apply for the Maker Projects - Community STEM Engagement Grants 2026 now.

Before you apply, make sure you:

  • read and understand the grant opportunity guidelines.
Apply now

Sample applications

The best way to understand what information you need to provide is to start an application. We have also provided a version to download at the bottom of this page.

Technical help

See our customer portal's frequently asked questions to help with your queries. If you can't find your answer, contact us for assistance.

If you wish to amend your application after submission, contact the program team as soon as possible and no later than 2 days before applications close by calling 13 28 46.

We can't accept amendments or changes once applications have closed.

You must submit your application by the applications close date. We can't consider any applications received after the close date.

Past rounds

Contact

Need help?

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Key documents

Grant opportunity guidelines

pdf · 0.54 MB docx · 0.58 MB

Sample application form

pdf · 0.46 MB docx · 0.21 MB

Sample grant agreement

pdf · 0.42 MB docx · 0.13 MB

Letter of support template

pdf · 0.10 MB docx · 0.07 MB
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